
Long couple of days, folkses. I thought I was going to post this last night, in fact, but even after taking a relatively long (for me) nap in the afternoon, I was asleep in the chair by 9:30, and curled up in bed by 10, which is pretty early for me. (I’m blaming pollen. The little sporethings are whooping my butt.)
Aside from the monsters, which have now all been redrawn in a higher DPI (the ones I showed you the other day were just for little sketches and were at web resolution, which doesn’t print all that well. Not so good for digital designs that will eventually need to be printed somehow.), I ended up making all this stuff up there. Apparently, my monsters live in a garden. With buttons. I’m okay with that. :)
I *will* say that I’m really glad to be moving back in the direction of just hand-drawing stuff this week. I like that stuff better, to be honest. It’s much more work than, say, scanning in a pair of jeans for texture or vintage book text to cut into shapes, but it just feels more uniquely *mine* when I do it all this way.
Digital design totals for Sunday and Monday: 4:14:31.
Scent has been CRAZY. I’m at building time, meaning every spare second is spent with the wacom and the notebooks, sketching out not only WHERE things are, but WHAT they are — the building faces, who owns them, what goes on there. I’m at the phase where I’m establishing setting in a very real and meaningful way, so that there’s a stage on which the characters and events can play. Most of it’s been in my head for a very long time now (I can tell you where the genesis of the idea began — December 6th, 2008, hotel room in NC before I lived here, talking with a friend. I can even tell you what the conversation was, and what sparked the idea, and show you, on paper, how it grew over a matter of hours. Within a few weeks, I had the domain and just had to wait for some other things to get done before diving in.), which is why it’s INCREDIBLY EXCITING to watch it taking shape.
It’s not just about scent, Oak River. It’s about story. And while every place and person and event will *have* a scent, there are a ton of other things going on here, too. Collaborative story-writing, yarn and knitting patterns, Lydia Foote and her awesome teas (*snort*), cookbooks and books of collected stories, and an apothecary full of bath stuff by Teri. All I’m producing is the town, the stories, and the scents — but collaboratively, this thing is much huge-r than the sum of its parts, and it’s gonna be awesome.
I wasn’t kidding when I called it a scratch-and-sniff online interactive graphic novel. Just sayin’.
Most of the past two days has been drawing and filling in holes on the downtown walking tour, but it’s added up to a LOT of time. I mean A Lot. Like, yesterday and the day before: 11:48:52′s worth of time. And that’s WITH the other digital stuff going on. If I wasn’t being smacked with the pollenhammer, there would probably have been more. :)
Speaking of ORT — huge thanks to Iko for figuring out (at a glance…she’s amazing with teh code of doom) what was wrong with the main index. It should be displaying for everyone now, not just the firefoxers.

The Public Library’s still in progress, but it was too cute not to show. (And it’s based on the public library of the town I grew up in, which was an old Carnegie Library from the early 1900s. I was so sad when they built the new one far away from my house, but they turned this building into the arts center for a number of years, so it was okay in the end. Last time I was home, it was an architectural firm, I believe, now. *sigh* Progress…)
(Insert clunky subject-change HERE, because I haven’t had enough coffee for segues)
It’s been a little while since I got all meta on y’all. And I want to get just a little bit meta for a second about the 10kH Project.
In March, I had THE PLAGUE.
Okay, fine, it was a respiratory infection. But it might as well have been THE PLAGUE from as much as I was whining about it. (I’m a reeeeally good whiner when I’m sick. I can annoy a normal person at twenty paces.) To be fair, it really was a sucky bout of PLAGUE. The doctor tried to tell me that it was bronchitis, and that bronchitis was “going around”, and just to rest and drink lots of fluids, even when I tried to explain that no, I was pretty sure this was a respiratory infection. (As a kid, I’d get these things. Allergies would set them off, and I’d get LRIs a couple times a year. It was to the point where, when I went to college, I could call my hometown doctor and tell him it was happening again and he’d call in a prescription over the phone. I get them ALL THE TIME. I KNOW what they ARE.) Doctor here, not being familiar with my body’s penchant for getting all lung-chunky, didn’t listen to me. (And, ironically enough, when I finally called my hometown doctor for antibiotics, it cleared up in two days. GO FIGURE. Grr. I really wish doctors would *listen to their patients*. Rant for another day.)
ANYWAY…
The reason I mention it is because for most of the month of March, I couldn’t breathe. I spent large portions of my day laying in a chair (because laying down flat would make me cough up my toes), unable to do anything more than read and occasionally write fever-addled notes. DayQuil was my friend AND my nemesis, because it meant I could breathe, but then, I was AWAKE (deserving of the all-caps) and still had no air capacity to DO much of anything.
To say that this sucked is an understatement. For me, who is never still for very long anyway, to be unable to do much? INSANE. I was the very definition of Crazypants.
All I could do, literally, was read. And read, I did. I read blogs and ebooks, copious books on the kindle, every magazine in the house, and the entire Wizard of Oz series. Even the crappy non-Baum volumes. I had to do SOMETHING, and there’s only so many movies on Hulu that are worth spending time on. :)
It was in mid-March when I read the article in Smashing Magazine about designing something every day. The call to action. I read all the blogs of the people participating, including the ones that did it for a week or two and quit. And I filed it away somewhere under “DO THIS SOMEDAY”, because I thought it was the world’s most awesome idea. Sure, there are a ton of those do-something-every-day projects out there. All that meant was that I could totally get on someone else’s bus and follow the rules they set down. Which, to my fever-addled brain, sounded just fine.
So when I dug out Outliers again after Angie’s talk at ReneePearsonTV, it didn’t click at first that the Ten Thousand Hours postulate would be relevant to the Smashing call for design every day. They seemed pretty separate — Gladwell just researched the work of other folks and reported back that the experts said it takes X number of hours to gain mastery/world-expert status. And I thought that ten thousand hours was a WHOLE LOTTA TIME. But maybe…
The two gelled in my head somehow. Do something every day toward the predetermined time goal. Advance your skills in a particular area through focused work and study, and maybe watch how the hours change as you go. How your *skills* advance, as the hours start racking up. I picked an arbitrary date (April 15th), and started talking to y’all about it.
But I want to make something clear here: The 10kH is mine. This is MY PROJECT. Nothing else like it exists, in this form, anywhere else. The research is based on all kinds of sources (Gladwell and Smashing, among them), and the actual execution of the project is MINE. Steps are not laid out in Outliers (it’s not that kind of book), Smashing never called for an hours component, and while other people have read the book and mentioned the ten thousand hours theory of mastery, nobody else is doing exactly what I’m doing.
I invited y’all into my living room, so to speak, to either watch the progress or to play along doing whatever it is that you want to be known for, because it’s more fun with friends. Doesn’t matter what the “it” is. IT is always more fun with friends. And if we’re all having the same pain of keeping up, it’s comforting. :) But that doesn’t really change that it’s my living room you’re in.
Over the past couple days, I’ve seen some folks claim the 10kH, either directly or indirectly. I’ve seen people get the purpose of it wrong (it is NOT about doing things you don’t want to do, or motivating you to do all the sucky parts of your chosen field. There *are* no sucky parts of your passion, and if you’re doing this for anything other than your passion, you won’t make ten thousand hours, I’ll guarantee it. You’d be bored before a hundred.), people say that this is “something going around the internet” (Um, no, it’s not. It’s mine.), or take the credit for their “good idea” in starting the project.
Aside from the fact that it’s just bad ethics to claim someone else’s project/work/ideas as your own, it’s also undeniably rude. Following the metaphor before, it’s like having someone invite you into their living room and peeing on their curtains. Knock it off, you’re being a jerk.
So what I’m saying, essentially, is don’t pee on my curtains. Coming up with this, and executing it, is a lot of work. Work that I’m sharing freely with y’all. Work that will probably end up being my livelihood at some point, and I’m not keen on people claiming that work, this idea, this unique combination of disparate existing research, as their own.
Capice?
And that said, I’m grateful to all the participants who are playing along and having fun with it and learning something along the way. It’s tough to make time for this kind of thing in already-busy lives, and I hope y’all are getting something out of it, too.
I’d bake cupcakes for everybody if you were closer. :)